-
> A few years ago i found a brilliant german implementation of conway's
> Game Of Life,
> Does anyone here know the
> location of any such programs for the PC?
Follow the links from my Java Life page,
http://ddi.digital.net/~alanh/life/
-
A collection of programs.
You may not think that is the largest collection of programs, but for
one, I've only just started, and two, all programs are quality checked.
When you get the time, please visit my pages at:
I'll try not to let you down.
-
Zooland
-
Misc. alife links from www.alcyone.com
-
Emergent life: http://www.ylem.org/ylem/artists/krinaldo/emergent2.html
-
Wired Arena
Author Andrew Leonard enters Wired Arena to discuss "Bots Are Hot!" (Wired
4.04), his recent article about intelligent agents on the Net. Usenet,
IRC, and the Web have seen the evolution of these digital life forms as
hackers and
hobbyists create more effective agents to gather information, regulate
communication, and even combat other bots. Now cancelbots, catterbots,
clonebots, floodbots, annoybots, hackbots, gaybots, and gossipbots are
creating a world where you can never be sure if the person you're dealing
with is really a person. Join us in Wired Arena on Friday, 12 April at 2
p.m. PDT (21:00 GMT) -- though who knows, maybe we'll just replace Andrew
with a bot instead! (Of course, you could always send YOUR bots, too...)
The article is at:
http://www.hotwired.com/wired/4.04/netbots/index.html
The Club Wired 'room', unlike most of the content at the HotWired site, is
only accessible by registered HotWired users. Registration, however, is
free -- just use the URL below and select "Register Now", then fill out
the form. When you're fully registered, go to http://www.hotwired.com/club/
to enter Club Wired.
Ron Hogan ron@hotwired.com
---------------------------------------------------------------------
HotWired: a website http://www.hotwired.com/
Renaissance: art and culture online . http://www.hotwired.com/ren/
*********************************************************************
-
The Genetic Programming Notebook
An updated web site dedicated to AI and Robotics.
It specializes in genetic programming and genetic
algorithms.
It is located at:
http://www.jjf.com/gp
-
matsw@ekc.kth.se (Mats waltr‚) wrote:
>Can anyone help me with an address where I can find software for
>flocking (suitable for Macintosh)?
Must be time for yet another shameless plug for my flocking page:
http://reality.sgi.com/craig/boids.html.
For Mac-specific software, I highly recommend Simon Fraser's Buzzz!
After Dark screen-save moduler, see:
http://www.santafe.edu/~smfr/ad.html
ftp://mirror.apple.com/mirrors/Info-Mac.Archive/app/ss/buzzz-14-ad.hqx
See also:
http://fly2.biology.uiowa.edu/Eric/DuckandHawk.hqx
-
Try Craig Reynold's BOIDS:
http://reality.sgi.com/employees/craig/boids.html
-
Also, Ric Colasanti's A-Quarium:
http://www.shef.ac.uk/uni/academic/N-Q/nuocpe/aquarium.html
-
Hi out there,
at
http://www.brunel.ac.uk:8080/research/AI/alife/al-vants.htm
I found a simple description of the Vants invented by Langton. I used this
description to implement a program.
It was mentioned at the WWW-page that "When more than one vant was placed on
the grid, the result was behaviour strikingly similar to that of social
insects." I've seen some nice patters, but I wasn't able to recognice any
`social behaviour'. This is why I'm looking for a more detailed description
of these electronic beeing.
-
The following message is a courtesy copy of an article
that has been posted as well.
In article <4lp2ck$km6@newsbf02.news.aol.com> clarksterh@aol.com
(ClarksterH) writes:
> Does anyone know where I can get the Tierran source code?
Try the Tierra homepage,
http://www.hip.atr.co.jp/~ray/tierra/tierra.html
or the ``software'' link on the Santa Fe Institute ``A-life online'' page:
http://alife.santafe.edu/network/www.html
(A *GREAT* site --- but it gets =WAY= too much traffic !!! :-T)
-
>Please where i can get some new informations about Larry Yaeger's
>PolyWorld project. If you know some ftp or web places where i can get
>recent informations, please let me know!
You can find out about PolyWorld at:
http://alife.santafe.edu/alife/software/polyworld.html
-
My Web archive of alife software for Macintosh features a new program:
Alexander Kasprzyk's implementation for Macintosh of a rule-set invented
by Christopher Langton, for governing the motion of a small entity. The
rule set is very simple but the resultant behavior is quite complex.
URL address:
http://www.bdt.com:80/home/brianhill/elsewhere.html
-
Alife Online, at
http://alife.santafe.edu/,
has now been upgraded
and is almost fully functional again. It has also received a facelift,
so please take a look and let us know what you think.
We are always keen to receive submissions for the site, of either
software, articles, or relevant web links.
-
>Hi there,
>Can anyone please advise me what kind of books there are for a
>beginner to read about Alife and related topics... ?
-
A good place to start is the general-audience ("non-technical")
book "Artificial Life: Quest for a New Creation" by Steven Levy,
see: http://mosaic.echonyc.com/~steven/alife.html
-
In addition to Levy, if you're interested in evolution in general, I
would definitely read
- * "Darwin's Dangerous Idea" by Daniel Dennett .
- * "Virus of the Mind" by Richard Brodie.
-
Although many will say "Artificial Life" by Stephen Levy, i think the book
has some problems. Perhpas you should try "The Garden in the Machine" by
Claude Emmeche, the first 2 AL conference proceedings, and (for a simple
start) the SAMS publishing book "Artificial Life" by Prata.
-
The most obvious title is _Artificial_Life_ by Steven Levy. A broad
overview that's really easy to read with a couple of attractive
pictures. Then I would reccomend _Out_of_Control_ by Kevin Kelly, which
is less of an overview and more specific to emergent-behavior but
discusses everything. Lastly, I would seriously put the FAQ for this
group and comp.ai.genetic on the list. It's pretty good too.
-
I have given Nova Genetica an extensive facelift; its new address is:
http://www.aracnet.com/~wwir/NovaGenetica
Please stop by for a visit.
-
HTTP://WWW.CS.UMBC.EDU/agentnews/96/06/ is the URL for volume 1 number
6 of the AgentNews webletter (May 11, 1996).
The monthly AgentNews webletter is composed from new items on the UMBC
agentWeb
http://www.cs.umbc.edu/agents,
a collection of information
about agent-oriented ideas, theory, technologies and applications as
well as related topics such as knowledge sharing, intelligent
information systems, and information retrieval.
Each AgentNews issue will exist as a web page but you can get it via
email in one of three forms -- ascii, html or url. The default is to
receive each copy as ascii text (i.e., not marked up with HTML) with
the URLs for the major links represented textually. The URL to the
original source will always be listed just after the date at the top
of each issue so if your mail client is web-aware, you can easily
access it. If you prefer, you can get each issue as the full HTML
source or as just a URL pointing to the source.
For additional information, see
http://www.cs.umbc.edu/agentnews/.
-
>I remember an animation of an artificial world, with basic creatures,
>wich goals were moving/moving faster than other/...etc
>does anybody remember sth like that (I know, it's very fuzzy, sorry...)
Perhaps Karl Sims' virtual creatures:
ftp://think.com/users/karl/Welcome.html