Nyambe 3.5 Conversion Notes
Classes
A n'anga who venerates elemental or natural orisha can gain an animal
companion exactly as a druid does. The animal companion is selected
from the following list: baboon, camel, dire rat, eagle, gazelle, hyena,
jackal, owl, snake (Small or Medium viper), vulture or zebra. If the
campaign takes place wholly or partly in an aquatic environment, the
following creatures are also available: manta ray, porpoise, Medium shark
and squid. A n'anga of sufficiently high level can select
alternative animal companions from the following lists:
4th Level or Higher (Level -3): ape, boar, cheetah,
crocodile, dire bat, dire toad, flightless bird, leopard, monitor lizard,
Large shark,1 snake (constrictor), snake (Large viper), water
buffalo (bison)
7th Level or Higher (Level -6): giant crocodile, deinonychus, dire
ape, dire boar, dire hyena (dire wolf), elasmosaurus,1 lion,
rhinoceros, snake (Huge viper)
10th Level or Higher (Level -9): dire lion, hippopotamus, megaraptor,
Huge shark,1 snake (giant constrictor), whale (orca)1
13th Level or Higher (Level -12): elephant, giant octopus,1
snake (pumina),1 giant turtle1
16th Level or Higher (Level -15): dire elephant, dire shark,1
giant squid,1 triceratops, tyrannosaurus
1Available only in an aquatic environment.
A n'anga who venerates elemental or natural orisha gains the wild empathy
(Ex) ability.
A n'anga who venerates elemental or natural orisha can convert prepared
spells into any summon elemental spell of the same level or
lower.
Prestige Classes
At first level, a dembe may gain an animal companion exactly as a druid
does, from the list of creatures above.
At first level, a dembe gains the wild empathy (Ex) ability.
An engolo gains Improved Grapple as a bonus feat at 1st level, rather
than Improved Grab (Ex).
An engolo no longer needs the Unarmed Strike (Ex) ability, because of
the revision to Improved Unarmed Strike. Use the following table for
the engolo's unarmed damage:
Level
|
Unarmed
Damage
|
1
|
1d6 (1d4)
|
2
|
1d6 (1d4)
|
3
|
1d6 (1d4)
|
4
|
1d8 (1d6)
|
5
|
1d8 (1d6)
|
6
|
1d8 (1d6)
|
7
|
1d10 (1d8)
|
8
|
1d10 (1d8)
|
9
|
1d10 (1d8)
|
10
|
2d6 (1d10)
|
At 5th level, a Zombi cultist can control up to five times his level in
Hit Dice of true zombis or normal zombies by using animate dead,
rather than only four times his level. At 10th level, this increases
to six times his level.
The eyes of Zombi class ability of the Zombi cultist grants
blindsense 30 ft.
Skills and Feats
The Scry skill is still available to Nyamban characters, and is used
for omen reading.